Commit Graph

2 Commits

Author SHA1 Message Date
ctan 9d583a04c0 fix(rules): only total concealment blocks sneak attack
PF1e (CRB rogue Sneak Attack): "A rogue cannot sneak attack while
striking a creature with total concealment." _sneak_attack_dice now gates
on miss_chance >= 50 instead of any concealment > 0, so a blurred (20%)
target can still be sneak attacked while a displaced (50%) one cannot. The
test that pinned the old any-concealment denial was retargeted to total
concealment and a partial-concealment case added; README updated.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 23:41:06 +02:00
ctan 97f4429c2b feat(combat): add concealment miss chance, sneak attack, and Precise Shot 2026-09-10 10:22:50 +02:00