Files
pf1e-simulator/tests
ctan 4b4e6f2726 fix(rules): stabilize a dying creature when healed
PF1e (CRB, Stable Characters and Recovery): any healing that cures a
dying creature of even 1 point makes it stable. _apply_heal_effect and
_channel_heal now set stabilized_hp when the healed hp stays negative,
so the creature stops losing 1 hp per round.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-12 10:35:44 +02:00
..
2026-09-04 23:02:25 +02:00