a21e234b416276341ec830fd29925361bb599b96
Adds the S6 layer on top of the deterministic combat engine: - metrics.py: closed-form binomial statistics (win rate, standard error, 3-sigma confidence band) with clamped degenerate proportions. - runner.py: EncounterSpec/Side definitions, per-run SeededRng streams, global duplicate-id disambiguation, attrition averages per combatant. - cli.py: pf1e-sim entry point producing a French balance report with win rates, 3-sigma bands, draws, rounds, and attrition. - Movement fix: greedy straight-line heuristic could oscillate at walls; _step_toward now follows the true shortest path via an unbounded Dijkstra cost field from the target (Grid.reachable budget=None). - Regression tests: melee unit routes around a wall and engages; grid unbounded-budget coverage.
Description
Scripts de simulation de combats PF 1e
Languages
Python
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